Basic Information:
Component form: v = <v1, v2, v3>
Unit vector form: v = v1i + v2j + v3k
Standard unit vector notation uses these unit vectors: i = <1, 0, 0>, j = <0, 1, 0> and k = <0, 0, 1>.
Zero vector: 0 = <0, 0, 0>
Vectors in Space:
1. Two vectors are equal if and only if their corresponding components are equal.
2. The length of vector u = <u1, u2, u3> is: ||u|| = √(u1
3. A unit vector u in the direction of v is given by: u = v / ||v||, v ≠ 0
4. The sum of u = <u1, u2, u3> and v = <v1, v2, v3> is: u + v = <u1 + v1, u2 + v2, u3 + v3>
5. The scalar multiple of the real number c and vector u is: cu = <cu1, cu2, cu3>
6. The dot product of vector u and vector v is: u • v = u1v1 + u2v2 + u3v3
Angle Between Two Nonzero Vectors
If θ is the angle between two nonzero vectors u and v, then: cosθ = (u • v) / (||u|| ||v||)
If the dot product of two nonzero vectors is 0, the vectors are orthogonal (perpendicular).
In general, two nonzero vectors u and v are parallel if there is some scalar c such that u = cv.
Using Vectors to Determine Collinear Points
The points P, Q, and R are collinear if and only if the vectors PQ and PR are parallel.
Example #1:
Find the dot product of the vectors: u = <5, 8, 2> and v = <7, 1, 6>.
u • v = (5)(7) + (8)(1) + (2)(6) = 35 + 8 + 12 = 55
Thanks Ashley this is really helpful
ReplyDeleteI really appreciate you taking the time to thoroughly and extensively demonstrate this subject Ashley! I've ALWAYS struggled with this lesson, but then again I simply struggle in math generally as well :P.
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